Hi people, we’re busy adding and aiming for a bigger release now. Since activity is currently low on the game (we have not released it on other sites yet) it will be easier to tune it in if there are any bugs.
The next update will have several big changes to the game, possibly making a restart needed in order to keep a reasonable balance. Here are the most important changes:
- Droppables, enemies drop different kinds of rare things to be collected. These can sold or used to build weapons that can’t be bought with regular funds alone. We’re adding a few new weapons for this.
- Special damages/effects. Some weapons and sentries will get different kinds of damage effects, like poisoning, paralyzation, slowness or corrosion (like poisoning but for mechs). We also have a list of more effects to add to the game further on..
- Most weapons will be weaker and have their reach reduced. The laser will how ever be more dangerous but reload really slow, making it more useful for sniping.
- Repairable/upgradable sentries. The concept of sentries is being reworked, and most sentries will now have a special damage. We won’t be adding new sentries, but rather making the ones existing much more interesting. Upgrading a sentry now gradually improves range, damage and chance of special damage. After an attack, you must also take care to repair any damages.
We’re expecting all of this to be really out of balance, so hope to see you in the updated game, real soon! It will be released well within this month, for sure.